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<h2>Choose a game system
[[D&D 5E]]
[[Morgalad Fantasy RPG]]
</h2>
<<set $character to "">>
<<set $line1 to "">>
<<set $line2 to "">>
<<set $line3 to "">>
<<set $line4 to "">>
<<set $line5 to "">>
<<set $line6 to "">>
<<set $line7 to "">>
<<set $line8 to "">>
<<set $line9 to "">>
<<set $line10 to "">>
<<set $line11 to "">>
<<set $line12 to "">>
<<set $line13 to "">>
<<set $line14 to "">><<remember $character>><<remember $line1>><<remember $line2>><<remember $line3>><<remember $line4>><<remember $line5>><<remember $line6>><<remember $line7>><<remember $line8>><<remember $line9>><<remember $line10>><<remember $line11>><<remember $line12>><<remember $line13>><<remember $line14>>
[img[https://i0.wp.com/mcnabbgames.com/wp-content/uploads/2023/04/cropped-cropped-mcnabbgameslogo.png?fit=100%2C512&ssl=1][https://www.mcnabbgames.com]]Double-click this passage to edit it.<h1>Choose Your Characters Race</h1><h2>[[Dwarf]]
[[Elf]]
[[Halfling]]
[[Human]]
</h2><h1>Choose Your Characters Class</h1><h2>[[Dwarven Cleric]]
[[Dwarven Fighter]]
[[Dwarven Rogue]]
[[Dwarven Wizard]]</h2><h1>Choose Your Characters Class</h1><h2>[[Elven Cleric]]
[[Elven Fighter]]
[[Elven Rogue]]
[[Elven Wizard]]</h2><h1>Choose Your Characters Class</h1><h2>[[Halfling Cleric]]
[[Halfling Fighter]]
[[Halfling Rogue]]
[[Halfling Wizard]]</h2><h1>Choose Your Characters Class</h1><h2>[[Human Cleric]]
[[Human Fighter]]
[[Human Rogue]]
[[Human Wizard]]</h2><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $de to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $wi to $first>><<set $ch to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "dwarf">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">><<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "cleric">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Dwarven"+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $ch to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $st to $first>><<set $de to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "dwarf">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "fighter">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>> <<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Dwarven"+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<if $marwe is 1>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<else>><<set $line14 to"Equipment "+$item1+", "+$item3 + ", " + $mar2+", " +$item4+", "+$item5>><<endif>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $de to $first>><<set $ch to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "dwarf">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "rogue">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Dwarven"+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws: "+$st+"Skills: "+$skill1+", "+$skill2+", "+$skill3+", "+$skill4+", Sneak Attack: 1d6.">><<remember $line12>><<set $line13 to "Features: "+$features+"Racial Traits: "+$traits+"Languages: "+$language+">><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >>
<<set $wi to either($fourth, $fifth, $sixth, $third)>>
<<set $st to either($fourth, $fifth, $sixth, $third)>>
<<set $co to either($fourth, $fifth, $sixth, $third)>>
<<set $ch to either($fourth, $fifth, $sixth, $third)>>
<<set $in to $first>>
<<set $de to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "dwarf">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(2,3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "wizard">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<set $hd to random(1,6)>><<set $hp to $hd+$conmod>><<set $proarm to "">><<set $proweap to "Daggers, darts, slings, quarterstaffs, light crossbows">><<set $protool to "">><<set $st to "Intelligence, Wisdom">><<set $skill1 to either("Arcana","History","Insight","Investigation","Medicine","Religion")>><<set $skill2 to either("Arcana","History","Insight","Investigation","Medicine","Religion")>><<set $item1 to either("component pouch","arcane focus")>><<set $armor to 12>><<set $item3 to either("Quarterstaff","Dagger")>><<set $item4 to either("scholar’s pack","explorer’s pack")>><<set $item5 to "a spellbook">><<set $profbonus to "+2">><<set $features to "Spellcasting,Arcane Recovery">><<set $can1 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $can2 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $can3 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $clerspell1 to either("Alarm","Burning Hands","Charm Person","Color Spray","Comprehend Languages","Detect Magic","Disguise Self","Expeditious Retreat","False Life","Feather Fall","Floating Disk","Fog Cloud","Grease","Hideous Laughter","Identify","Illusory Script","Jump","Longstrider","Mage Armor","Magic Missile","Protection from Evil and Good","Shield","Silent Image","Sleep","Thunderwave","Unseen Servant")>><<set $clerspell2 to either("Alarm","Burning Hands","Charm Person","Color Spray","Comprehend Languages","Detect Magic","Disguise Self","Expeditious Retreat","False Life","Feather Fall","Floating Disk","Fog Cloud","Grease","Hideous Laughter","Identify","Illusory Script","Jump","Longstrider","Mage Armor","Magic Missile","Protection from Evil and Good","Shield","Silent Image","Sleep","Thunderwave","Unseen Servant")>><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Dwarven"+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $de to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $wi to $first>><<set $ch to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "elf">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">><<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "cleric">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Elven"+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">><<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>>
<<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<set $line14 to"Equipment"+$item1+", "+$armor+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $ch to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $st to $first>><<set $de to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "elf">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "fighter">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>> <<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Elven"+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<if $marwe is 1>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<else>><<set $line14 to"Equipment "+$item1+", "+$item3 + ", " + $mar2+", " +$item4+", "+$item5>><<endif>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $de to $first>><<set $ch to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "elf">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "rogue">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Elven "+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws: "+$st+"Skills: "+$skill1+", "+$skill2+", "+$skill3+", "+$skill4+", Sneak Attack: 1d6.">><<remember $line12>><<set $line13 to "Features: "+$features+"Racial Traits: "+$traits+"Languages: "+$language+">><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $ch to either($fourth, $fifth, $sixth, $third)>><<set $in to $first>><<set $de to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "elf">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(2,3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "wizard">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<set $hd to random(1,6)>><<set $hp to $hd+$conmod>><<set $proarm to "">><<set $proweap to "Daggers, darts, slings, quarterstaffs, light crossbows">><<set $protool to "">><<set $st to "Intelligence, Wisdom">><<set $skill1 to either("Arcana","History","Insight","Investigation","Medicine","Religion")>><<set $skill2 to either("Arcana","History","Insight","Investigation","Medicine","Religion")>><<set $item1 to either("component pouch","arcane focus")>><<set $armor to 12>><<set $item3 to either("Quarterstaff","Dagger")>><<set $item4 to either("scholar’s pack","explorer’s pack")>><<set $item5 to "a spellbook">><<set $profbonus to "+2">><<set $features to "Spellcasting,Arcane Recovery">><<set $can1 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $can2 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $can3 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $clerspell1 to either("Alarm","Burning Hands","Charm Person","Color Spray","Comprehend Languages","Detect Magic","Disguise Self","Expeditious Retreat","False Life","Feather Fall","Floating Disk","Fog Cloud","Grease","Hideous Laughter","Identify","Illusory Script","Jump","Longstrider","Mage Armor","Magic Missile","Protection from Evil and Good","Shield","Silent Image","Sleep","Thunderwave","Unseen Servant")>><<set $clerspell2 to either("Alarm","Burning Hands","Charm Person","Color Spray","Comprehend Languages","Detect Magic","Disguise Self","Expeditious Retreat","False Life","Feather Fall","Floating Disk","Fog Cloud","Grease","Hideous Laughter","Identify","Illusory Script","Jump","Longstrider","Mage Armor","Magic Missile","Protection from Evil and Good","Shield","Silent Image","Sleep","Thunderwave","Unseen Servant")>><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Elven"+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $de to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $wi to $first>><<set $ch to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "halfling">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">><<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(2,3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "cleric">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Halfling"+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">><<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<set $line14 to"Equipment"+$item1+", "+$armor+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $ch to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $st to $first>><<set $de to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "halfling">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(2,3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "fighter">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>> <<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Halfling "+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<if $marwe is 1>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<else>><<set $line14 to"Equipment "+$item1+", "+$item3 + ", " + $mar2+", " +$item4+", "+$item5>><<endif>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $de to $first>><<set $ch to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "halfling">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(2,3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "rogue">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Halfling "+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws: "+$st+"Skills: "+$skill1+", "+$skill2+", "+$skill3+", "+$skill4+", Sneak Attack: 1d6.">><<remember $line12>><<set $line13 to "Features: "+$features+"Racial Traits: "+$traits+"Languages: "+$language+">><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $ch to either($fourth, $fifth, $sixth, $third)>><<set $in to $first>><<set $de to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "halfling">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(2,3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "wizard">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<set $hd to random(1,6)>><<set $hp to $hd+$conmod>><<set $proarm to "">><<set $proweap to "Daggers, darts, slings, quarterstaffs, light crossbows">><<set $protool to "">><<set $st to "Intelligence, Wisdom">><<set $skill1 to either("Arcana","History","Insight","Investigation","Medicine","Religion")>><<set $skill2 to either("Arcana","History","Insight","Investigation","Medicine","Religion")>><<set $item1 to either("component pouch","arcane focus")>><<set $armor to 12>><<set $item3 to either("Quarterstaff","Dagger")>><<set $item4 to either("scholar’s pack","explorer’s pack")>><<set $item5 to "a spellbook">><<set $profbonus to "+2">><<set $features to "Spellcasting,Arcane Recovery">><<set $can1 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $can2 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $can3 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $clerspell1 to either("Alarm","Burning Hands","Charm Person","Color Spray","Comprehend Languages","Detect Magic","Disguise Self","Expeditious Retreat","False Life","Feather Fall","Floating Disk","Fog Cloud","Grease","Hideous Laughter","Identify","Illusory Script","Jump","Longstrider","Mage Armor","Magic Missile","Protection from Evil and Good","Shield","Silent Image","Sleep","Thunderwave","Unseen Servant")>><<set $clerspell2 to either("Alarm","Burning Hands","Charm Person","Color Spray","Comprehend Languages","Detect Magic","Disguise Self","Expeditious Retreat","False Life","Feather Fall","Floating Disk","Fog Cloud","Grease","Hideous Laughter","Identify","Illusory Script","Jump","Longstrider","Mage Armor","Magic Missile","Protection from Evil and Good","Shield","Silent Image","Sleep","Thunderwave","Unseen Servant")>><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Halfling "+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $de to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $wi to $first>><<set $ch to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "human">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">><<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "cleric">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Human"+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $ch to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $st to $first>><<set $de to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "human">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "fighter">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>> <<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Human "+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<if $marwe is 1>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<else>><<set $line14 to"Equipment "+$item1+", "+$item3 + ", " + $mar2+", " +$item4+", "+$item5>><<endif>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $wi to either($fourth, $fifth, $sixth, $third)>><<set $st to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $in to either($fourth, $fifth, $sixth, $third)>><<set $de to $first>><<set $ch to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "human">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "rogue">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Human "+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws: "+$st+"Skills: "+$skill1+", "+$skill2+", "+$skill3+", "+$skill4+", Sneak Attack: 1d6.">><<remember $line12>><<set $line13 to "Features: "+$features+"Racial Traits: "+$traits+"Languages: "+$language+">><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $var1 to random(3,18)>><<set $var2 to random(3,18)>><<set $var3 to random(3,18)>><<set $var4 to random(3,18)>><<set $var5 to random(3,18)>><<set $var6 to random(3,18)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >>
<<set $wi to either($fourth, $fifth, $sixth, $third)>>
<<set $st to either($fourth, $fifth, $sixth, $third)>>
<<set $co to either($fourth, $fifth, $sixth, $third)>>
<<set $ch to either($fourth, $fifth, $sixth, $third)>>
<<set $in to $first>>
<<set $de to $second>><<set $ranlang to either("Dwarvish", "Elvish", "Halfling", "Draconic", "Infernal", "Orcish")>><<set $race to "human">><<if $race is "dwarf">><<set $str to $st>><<set $dex to $de>><<set $con to $co+2>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,350)>><<set $sh to random(4,5)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "25 feet">><<set $traits to "Darkvision, Dwarven Resilience, Dwarven Combat Training, Tool Proficiency, Stonecutting.">><<set $language to "Common, Dwarvish.">> <<endif>><<if $race is "elf">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(100,750)>><<set $sh to random(5,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "Darkvision, Keen Sense, Fey Ancestry, Trance.">><<set $language to "Common, Elvish.">><<endif>><<if $race is "halfling">><<set $str to $st>><<set $dex to $de+2>><<set $con to $co>><<set $int to $in>><<set $wis to $wi>><<set $cha to $ch>><<set $age to random(20,250)>><<set $sh to random(2,3)>><<set $si to random (1,12)>><<set $size to "small">><<set $speed to "25 feet">><<set $traits to "Lucky, Brave, Halfling Nimbleness.">><<set $language to "Common, Halfling.">><<endif>><<if $race is "human">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<set $age to random(15,50)>><<set $sh to random(4,6)>><<set $si to random (1,12)>><<set $size to "medium">><<set $speed to "30 feet">><<set $traits to "">><<set $language to "Common, <<print $ranlang>>">><<endif>><<if $race is "gnome">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "half-orc">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "helf-elf">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $race is "tiefling">><<set $str to $st+1>><<set $dex to $de+1>><<set $con to $co+1>><<set $int to $in+1>><<set $wis to $wi+1>><<set $cha to $ch+1>><<endif>><<if $str is 1>><<set $strmod to "-5">><<endif>><<if $str is 2>><<set $strmod to "-4">><<endif>><<if $str is 3>><<set $strmod to "-4">><<endif>><<if $str is 4>><<set $strmod to "-3">><<endif>><<if $str is 5>><<set $strmod to "-3">><<endif>><<if $str is 6>><<set $strmod to "-2">><<endif>><<if $str is 7>><<set $strmod to "-2">><<endif>><<if $str is 8>><<set $strmod to "-1">><<endif>><<if $str is 9>><<set $strmod to "-1">><<endif>><<if $str is 10>><<set $strmod to "">><<endif>><<if $str is 11>><<set $strmod to "">><<endif>><<if $str is 12>><<set $strmod to "+1">><<endif>><<if $str is 13>><<set $strmod to "+1">><<endif>><<if $str is 14>><<set $strmod to "+2">><<endif>><<if $str is 15>><<set $strmod to "+2">><<endif>><<if $str is 16>><<set $strmod to "+3">><<endif>><<if $str is 17>><<set $strmod to "+3">><<endif>><<if $str is 18>><<set $strmod to "+4">><<endif>><<if $str is 19>><<set $strmod to "+4">><<endif>><<if $str is 20>><<set $strmod to "+5">><<endif>><<if $str is 21>><<set $strmod to "+5">><<endif>><<if $str is 22>><<set $strmod to "+6">><<endif>><<if $str is 23>><<set $strmod to "+6">><<endif>><<if $str is 24>><<set $strmod to "+7">><<endif>><<if $dex is 1>><<set $dexmod to "-5">><<endif>><<if $dex is 2>><<set $dexmod to "-4">><<endif>><<if $dex is 3>><<set $dexmod to "-4">><<endif>><<if $dex is 4>><<set $dexmod to "-3">><<endif>><<if $dex is 5>><<set $dexmod to "-3">><<endif>><<if $dex is 6>><<set $dexmod to "-2">><<endif>><<if $dex is 7>><<set $dexmod to "-2">><<endif>><<if $dex is 8>><<set $dexmod to "-1">><<endif>><<if $dex is 9>><<set $dexmod to "-1">><<endif>><<if $dex is 10>><<set $dexmod to "">><<endif>><<if $dex is 11>><<set $dexmod to "">><<endif>><<if $dex is 12>><<set $dexmod to "+1">><<endif>><<if $dex is 13>><<set $dexmod to "+1">><<endif>><<if $dex is 14>><<set $dexmod to "+2">><<endif>><<if $dex is 15>><<set $dexmod to "+2">><<endif>><<if $dex is 16>><<set $dexmod to "+3">><<endif>><<if $dex is 17>><<set $dexmod to "+3">><<endif>><<if $dex is 18>><<set $dexmod to "+4">><<endif>><<if $dex is 19>><<set $dexmod to "+4">><<endif>><<if $dex is 20>><<set $dexmod to "+5">><<endif>><<if $dex is 21>><<set $dexmod to "+5">><<endif>><<if $dex is 22>><<set $dexmod to "+6">><<endif>><<if $dex is 23>><<set $dexmod to "+6">><<endif>><<if $dex is 24>><<set $dexmod to "+7">><<endif>><<if $con is 1>><<set $conmod to "-5">><<endif>><<if $con is 2>><<set $conmod to "-4">><<endif>><<if $con is 3>><<set $conmod to "-4">><<endif>><<if $con is 4>><<set $conmod to "-3">><<endif>><<if $con is 5>><<set $conmod to "-3">><<endif>><<if $con is 6>><<set $conmod to "-2">><<endif>><<if $con is 7>><<set $conmod to "-2">><<endif>><<if $con is 8>><<set $conmod to "-1">><<endif>><<if $con is 9>><<set $conmod to "-1">><<endif>><<if $con is 10>><<set $conmod to "">><<endif>><<if $con is 11>><<set $conmod to "">><<endif>><<if $con is 12>><<set $conmod to "+1">><<endif>><<if $con is 13>><<set $conmod to "+1">><<endif>><<if $con is 14>><<set $conmod to "+2">><<endif>><<if $con is 15>><<set $conmod to "+2">><<endif>><<if $con is 16>><<set $conmod to "+3">><<endif>><<if $con is 17>><<set $conmod to "+3">><<endif>><<if $con is 18>><<set $conmod to "+4">><<endif>><<if $con is 19>><<set $conmod to "+4">><<endif>><<if $con is 20>><<set $conmod to "+5">><<endif>><<if $con is 21>><<set $conmod to "+5">><<endif>><<if $con is 22>><<set $conmod to "+6">><<endif>><<if $con is 23>><<set $conmod to "+6">><<endif>><<if $con is 24>><<set $conmod to "+7">><<endif>><<if $int is 1>><<set $intmod to "-5">><<endif>><<if $int is 2>><<set $intmod to "-4">><<endif>><<if $int is 3>><<set $intmod to "-4">><<endif>><<if $int is 4>><<set $intmod to "-3">><<endif>><<if $int is 5>><<set $intmod to "-3">><<endif>><<if $int is 6>><<set $intmod to "-2">><<endif>><<if $int is 7>><<set $intmod to "-2">><<endif>><<if $int is 8>><<set $intmod to "-1">><<endif>><<if $int is 9>><<set $intmod to "-1">><<endif>><<if $int is 10>><<set $intmod to "">><<endif>><<if $int is 11>><<set $intmod to "">><<endif>><<if $int is 12>><<set $intmod to "+1">><<endif>><<if $int is 13>><<set $intmod to "+1">><<endif>><<if $int is 14>><<set $intmod to "+2">><<endif>><<if $int is 15>><<set $intmod to "+2">><<endif>><<if $int is 16>><<set $intmod to "+3">><<endif>><<if $int is 17>><<set $intmod to "+3">><<endif>><<if $int is 18>><<set $intmod to "+4">><<endif>><<if $int is 19>><<set $intmod to "+4">><<endif>><<if $int is 20>><<set $intmod to "+5">><<endif>><<if $int is 21>><<set $intmod to "+5">><<endif>><<if $int is 22>><<set $intmod to "+6">><<endif>><<if $int is 23>><<set $intmod to "+6">><<endif>><<if $int is 24>><<set $intmod to "+7">><<endif>><<if $wis is 1>><<set $wismod to "-5">><<endif>><<if $wis is 2>><<set $wismod to "-4">><<endif>><<if $wis is 3>><<set $wismod to "-4">><<endif>><<if $wis is 4>><<set $wismod to "-3">><<endif>><<if $wis is 5>><<set $wismod to "-3">><<endif>><<if $wis is 6>><<set $wismod to "-2">><<endif>><<if $wis is 7>><<set $wismod to "-2">><<endif>><<if $wis is 8>><<set $wismod to "-1">><<endif>><<if $wis is 9>><<set $wismod to "-1">><<endif>><<if $wis is 10>><<set $wismod to "">><<endif>><<if $wis is 11>><<set $wismod to "">><<endif>><<if $wis is 12>><<set $wismod to "+1">><<endif>><<if $wis is 13>><<set $wismod to "+1">><<endif>><<if $wis is 14>><<set $wismod to "+2">><<endif>><<if $wis is 15>><<set $wismod to "+2">><<endif>><<if $wis is 16>><<set $wismod to "+3">><<endif>><<if $wis is 17>><<set $wismod to "+3">><<endif>><<if $wis is 18>><<set $wismod to "+4">><<endif>><<if $wis is 19>><<set $wismod to "+4">><<endif>><<if $wis is 20>><<set $wismod to "+5">><<endif>><<if $wis is 21>><<set $wismod to "+5">><<endif>><<if $wis is 22>><<set $wismod to "+6">><<endif>><<if $wis is 23>><<set $wismod to "+6">><<endif>><<if $wis is 24>><<set $wismod to "+7">><<endif>><<if $cha is 1>><<set $chamod to "-5">><<endif>><<if $cha is 2>><<set $chamod to "-4">><<endif>><<if $cha is 3>><<set $chamod to "-4">><<endif>><<if $cha is 4>><<set $chamod to "-3">><<endif>><<if $cha is 5>><<set $chamod to "-3">><<endif>><<if $cha is 6>><<set $chamod to "-2">><<endif>><<if $cha is 7>><<set $chamod to "-2">><<endif>><<if $cha is 8>><<set $chamod to "-1">><<endif>><<if $cha is 9>><<set $chamod to "-1">><<endif>><<if $cha is 10>><<set $chamod to "">><<endif>><<if $cha is 11>><<set $chamod to "">><<endif>><<if $cha is 12>><<set $chamod to "+1">><<endif>><<if $cha is 13>><<set $chamod to "+1">><<endif>><<if $cha is 14>><<set $chamod to "+2">><<endif>><<if $cha is 15>><<set $chamod to "+2">><<endif>><<if $cha is 16>><<set $chamod to "+3">><<endif>><<if $cha is 17>><<set $chamod to "+3">><<endif>><<if $cha is 18>><<set $chamod to "+4">><<endif>><<if $cha is 19>><<set $chamod to "+4">><<endif>><<if $cha is 20>><<set $chamod to "+5">><<endif>><<if $cha is 21>><<set $chamod to "+5">><<endif>><<if $cha is 22>><<set $chamod to "+6">><<endif>><<if $cha is 23>><<set $chamod to "+6">><<endif>><<if $cha is 24>><<set $chamod to "+7">><<endif>><<set $simweap to either("Club", "Dagger", "Greatclub", "Handaxe", "Javelin", "Light Hammer", "Mace", "Quarterstaff", "Sickle", "Spear")>><<set $marweap to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar1 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $mar2 to either("Battleaxe", "Flail", "Glaive", "Greataxe", "Greatsword", "Halberd", "Lance", "Longsword", "Maul", "Morningstar", "Pike", "Rapier", "Scimitar", "Shortsword", "Trident", "Warpick", "Warhammer", "Whip")>><<set $class to "wizard">><<if $class is "cleric">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor, medium armor, shields">><<set $proweap to "Simple weapons">><<set $protool to "">><<set $st to "Wisdom, Charisma">><<set $skill1 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $skill2 to either("History","Insight","Medicine","Persuasion","Religion")>><<set $item1 to either("a light crossbow and 20 bolts", $simweap)>><<set $armor to either("Scale Mail","Leather Armor","Chain Mail")>><<set $item3 to either("Mace","Warhammer")>><<set $item4 to either("a priest's pack", "an explorer's pack")>><<set $item5 to "a shield and a holy symbol">><<set $profbonus to "+2">><<set $features to "Spellcasting,Divine Domain">><<set $can1 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can2 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $can3 to either("Guidance","Light","Mending","Resistance","Sacred Flame","Thaumaturgy")>><<set $clerspell1 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<set $clerspell2 to either("Bane","Bless","Command","Create or Destroy Water","Cure Wounds","Detect Evil and Good","Detect Magic","Detect Poison and Disease","Guiding Bolt","Healing Word","Inflict Wounds","Protection from Evil and Good","Purify Food and Drink","Sanctuary","Shield of Faith")>><<endif>><<if $class is "fighter">><<endif>><<set $hd to random(1,10)>><<set $hp to $hd+$conmod>><<set $proarm to "All armor, shields">><<set $proweap to "Simple weapons, martial weapons">><<set $protool to "">><<set $st to "Strength, Constitution">><<set $skill1 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $skill2 to either("Acrobatics","Animal Handling","Athletics","History","Insight","Intimidation","Perception","Survival")>><<set $item1 to either("Chain Mail", "Leather Armor, Longbow, and 20 Arrows")>><<if $item1 is "Chain Mail">><<set $armor to "Chain Mail">><<else>><<set $armor to "Leather Armor">><<endif>><<set $marwe to either (1,2)>><<set $item3 to $mar1>><<set $item4 to either("light crossbow and 20 bolts","two handaxes")>><<set $item5 to either("dungeoneer’s pack","explorer’s pack")>><<set $profbonus to "+2">><<set $fs to either ("Fighting Style: Archery","Fighting Style: Defense","Fighting Style: Dueling","Fighting Style: Great Weapon Fighting","Fighting Style: Protection","Fighting Style: Two-Weapon Fighting")>><<set $features to $fs + "Second Wind">><<if $class is "rogue">><<set $hd to random(1,8)>><<set $hp to $hd+$conmod>><<set $proarm to "Light armor">><<set $proweap to "Simple weapons, hand crossbows, longswords, rapiers, shortswords">><<set $protool to "Thieves’ tools">><<set $st to "Dexterity, Intelligence">><<set $skill1 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill2 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill3 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $skill4 to either("Acrobatics","Athletics","Deception","Insight","Intimidation","Investigation","Perception","Performance","Persuasion","Sleight of Hand","Stealth")>><<set $item1 to either("Shortbow and quiver of 20 arrows","Shortsword")>><<set $armor to "Leather Armor">><<set $item3 to either("Rapier","Shortsword")>><<set $item4 to either("burglar’s pack","dungeoneer’s pack","explorer’s pack")>><<set $item5 to "Leather armor, two daggers, and thieves’ tools">><<set $profbonus to "+2">><<set $features to "Expertise, Sneak Attack, Thievesʼ Cant">><<endif>><<if $class is "wizard">><<set $hd to random(1,6)>><<set $hp to $hd+$conmod>><<set $proarm to "">><<set $proweap to "Daggers, darts, slings, quarterstaffs, light crossbows">><<set $protool to "">><<set $st to "Intelligence, Wisdom">><<set $skill1 to either("Arcana","History","Insight","Investigation","Medicine","Religion")>><<set $skill2 to either("Arcana","History","Insight","Investigation","Medicine","Religion")>><<set $item1 to either("component pouch","arcane focus")>><<set $armor to 12>><<set $item3 to either("Quarterstaff","Dagger")>><<set $item4 to either("scholar’s pack","explorer’s pack")>><<set $item5 to "a spellbook">><<set $profbonus to "+2">><<set $features to "Spellcasting,Arcane Recovery">><<set $can1 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $can2 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $can3 to either("Acid Splash","Chill Touch","Dancing Lights","Light","Mage Hand","Mending","Message","Minor Illusion","Prestidigitation","Ray of Frost","Shocking Grasp","True Strike")>><<set $clerspell1 to either("Alarm","Burning Hands","Charm Person","Color Spray","Comprehend Languages","Detect Magic","Disguise Self","Expeditious Retreat","False Life","Feather Fall","Floating Disk","Fog Cloud","Grease","Hideous Laughter","Identify","Illusory Script","Jump","Longstrider","Mage Armor","Magic Missile","Protection from Evil and Good","Shield","Silent Image","Sleep","Thunderwave","Unseen Servant")>><<set $clerspell2 to either("Alarm","Burning Hands","Charm Person","Color Spray","Comprehend Languages","Detect Magic","Disguise Self","Expeditious Retreat","False Life","Feather Fall","Floating Disk","Fog Cloud","Grease","Hideous Laughter","Identify","Illusory Script","Jump","Longstrider","Mage Armor","Magic Missile","Protection from Evil and Good","Shield","Silent Image","Sleep","Thunderwave","Unseen Servant")>><<endif>><<if $class is "barbarian">><<endif>><<if $class is "druid">><<endif>><<if $class is "ranger">><<endif>><<if $armor is "Scale Mail">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Leather Armor">><<set $AC to 11+$dexmod>><<endif>><<if $armor is "Chain Mail">><<set $AC to 16>><<endif>><<if $armor is "Splint">><<set $AC to 17>><<endif>><<if $armor is "Plate">><<set $AC to 18>><<endif>><<if $armor is "Ring Mail">><<set $AC to 14>><<endif>><<if $armor is "Half Plate">><<set $AC to 15+$dexmod>><<endif>><<if $armor is "Breastplate">><<set $AC to 14+$dexmod>><<endif>><<if $armor is "Chain Shirt">><<set $AC to 13+$dexmod>><<endif>><<if $armor is "Hide">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Studded Leather">><<set $AC to 12+$dexmod>><<endif>><<if $armor is "Padded">><<set $AC to 11>><<endif>><<if $item3 is "Club">><<set $weapon to "Club Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Dagger">><<set $weapon to "Dagger Damage: 1d4 piercing">><<endif>><<if $item3 is "Greatclub">><<set $weapon to "Greatclub Damage: 1d8 bludgeoning">><<endif>><<if $item3 is "Handaxe">><<set $weapon to "Handaxe Damage: 1d6 slashing">><<endif>><<if $item3 is "Javelin">><<set $weapon to "Javelin Damage: 1d6 piercing">><<endif>><<if $item3 is "Light Hammer">><<set $weapon to "Light Hammer Damage: 1d4 bludgeoning">><<endif>><<if $item3 is "Mace">><<set $weapon to "Mace Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Quarterstaff">><<set $weapon to "Quarterstaff Damage: 1d6 bludgeoning">><<endif>><<if $item3 is "Sickle">><<set $weapon to "Sickle Damage: 1d4 slashing">><<endif>><<if $item3 is "Spear">><<set $weapon to "Spear Damage:1d6 piercing">><<endif>><<if $item3 is "Battleaxe">><<set $weapon to "Battleaxe Damage:1d8 slashing">><<endif>><<if $item3 is "Flail">><<set $weapon to "Flail Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Glaive">><<set $weapon to "Glaive Damage:1d10 slashing">><<endif>><<if $item3 is "Greataxe">><<set $weapon to "Greataxe Damage:1d12 slashing">><<endif>><<if $item3 is "Greatsword">><<set $weapon to "Greatsword Damage:2d6 slashing">><<endif>><<if $item3 is "Halberd">><<set $weapon to "Halberd Damage:1d10 slashing">><<endif>><<if $item3 is "Lance">><<set $weapon to "Lance Damage:1d12 piercing">><<endif>><<if $item3 is "Longsword">><<set $weapon to "Longsword Damage:1d8 slashing">><<endif>><<if $item3 is "Maul">><<set $weapon to "Maul Damage:2d6 bludgeoning">><<endif>><<if $item3 is "Morningstar">><<set $weapon to "Morningstar Damage:1d8 piercing">><<endif>><<if $item3 is "Pike">><<set $weapon to "Pike Damage:1d10 piercing">><<endif>><<if $item3 is "Rapier">><<set $weapon to "Rapier Damage:1d8 piercing">><<endif>><<if $item3 is "Scimitar">><<set $weapon to "Scimitar Damage:1d6 slashing">><<endif>><<if $item3 is "Shortsword">><<set $weapon to "Shortsword Damage:1d6 piercing">><<endif>><<if $item3 is "Trident">><<set $weapon to "Trident Damage:1d6 piercing">><<endif>><<if $item3 is "Warpick">><<set $weapon to "Warpick Damage:1d8 piercing">><<endif>><<if $item3 is "Warhammer">><<set $weapon to "Warhammer Damage:1d8 bludgeoning">><<endif>><<if $item3 is "Whip">><<set $weapon to "Whip Damage:1d4 slashing">><<endif>><<set $align to either ("Lawful Good","Lawful Evil","Neutral Good","Neutral Evil","Chaotic Good", "Chaotic Evil")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Human "+$class+" Alignment:"+$align+" Speed:"+$speed>><<remember $line2>><<set $line3 to "Age:"+$age+" Height: "+$sh+"ft."+$si+"in.">><<remember $line3>><<set $line4 to "Hit Points:"+$hp+" ArmorClass:"+$AC>><<remember $line4>><<set $line5 to "Strength: "+$str+"("+$strmod+")">><<remember $line5>><<set $line6 to "Dexterity: "+$dex+"("+$dexmod+")">><<remember $line6>><<set $line7 to "Constitution: "+$con+"("+$conmod+")">><<remember $line7>><<set $line8 to "Intelligence: "+$int+"("+$intmod+")">>
<<remember $line8>><<set $line9 to "Wisdom: "+$wis+"("+$wismod+")">><<remember $line9>><<set $line10 to "Charisma: "+$cha+"("+$chamod+")">><<remember $line10>><<set $line11 to "Weapon"+$weapon>><<remember $line11>><<set $line12 to "Proficiencies"+"Bonus:"+$profbonus+"Armor:"+$armor+"Weapons:"+$proweap+"Tools:"+$protool+"Saving Throws:"+$st+"Skills:"+$skill1+","+$skill2>><<remember $line12>><<set $line13 to "Features:"+$features+"Racial Traits:"+$traits+"Languages:"+$language+" Spells:"+$clerspell1+","+$clerspell2+"Cantrips:"+$can1+"," +$can2+","+$can3>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item3+", " +$item4+", "+$item5>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>>
<input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Confirm Character]]<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<<endif>><center><h1>Choose Your Character's Species</h1>
<h2>[[Dwarf (Calemdour)]]
[[Elf (Elessier)]]
[[Halfling (Hauflin)]]
[[Humans]]
</h2></center><center><h1>Choose your Profession</h1>
<h2>[[Dwarf Magi]]
[[Dwarf Priest]]
[[Dwarf Rogue]]
[[Dwarf Warrior]]</h2></center>
<center><h1>Choose your Profession</h1>
<h2>[[Elf Magi]]
[[Elf Priest]]
[[Elf Rogue]]
[[Elf Warrior]]</h2></center><center><h1>Choose your Profession</h1>
<h2>[[Halfling Magi.]]
[[Halfling Priest.]]
[[Halfling Rogue.]]
[[Halfling Warrior.]]</h2></center><center><h1>Choose your Profession</h1>
<h2>[[Human Magi.]]
[[Human Priest.]]
[[Human Rogue.]]
[[Human Warrior.]]</h2></center><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>>
<<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(20,120)>><<set $energy to random(8,48)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $fi to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $kn to $first>><<set $es to $second>><<if $po is 1>><<set $power to -1>><<endif>><<if $po is 2>><<set $power to 0>><<endif>><<if $po is 3>><<set $power to "+1">><<endif>><<if $po is 4>><<set $power to "+2">><<endif>><<if $po is 5>><<set $power to "+3">><<endif>><<if $po is 6>><<set $power to "+4">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -2>><<endif>><<if $kn is 2>><<set $knowledge to -1>><<endif>><<if $kn is 3>><<set $knowledge to 0>><<endif>><<if $kn is 4>><<set $knowledge to "+1">><<endif>><<if $kn is 5>><<set $knowledge to "+2">><<endif>><<if $kn is 6>><<set $knowledge to "+3">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>>
<<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("Twilight Vision")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Dwarf Magi Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>>
<<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>>
<<set $line13 to "Standard:"+$standard+" Professional:"+$magi+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>>
<<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(20,120)>><<set $energy to random(8,48)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $fi to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $co to $first>><<set $es to $second>><<if $po is 1>><<set $power to -1>><<endif>><<if $po is 2>><<set $power to 0>><<endif>><<if $po is 3>><<set $power to "+1">><<endif>><<if $po is 4>><<set $power to "+2">><<endif>><<if $po is 5>><<set $power to "+3">><<endif>><<if $po is 6>><<set $power to "+4">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -2>><<endif>><<if $kn is 2>><<set $knowledge to -1>><<endif>><<if $kn is 3>><<set $knowledge to 0>><<endif>><<if $kn is 4>><<set $knowledge to "+1">><<endif>><<if $kn is 5>><<set $knowledge to "+2">><<endif>><<if $kn is 6>><<set $knowledge to "+3">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (13)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>>
<<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("Twilight Vision")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>>
//Remembering Statements and Variables
<<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Dwarf Priest Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>>
<<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$priest+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>>
<<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(20,120)>><<set $energy to random(8,48)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $fi to $first>><<set $es to $second>><<if $po is 1>><<set $power to -1>><<endif>><<if $po is 2>><<set $power to 0>><<endif>><<if $po is 3>><<set $power to "+1">><<endif>><<if $po is 4>><<set $power to "+2">><<endif>><<if $po is 5>><<set $power to "+3">><<endif>><<if $po is 6>><<set $power to "+4">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -2>><<endif>><<if $kn is 2>><<set $knowledge to -1>><<endif>><<if $kn is 3>><<set $knowledge to 0>><<endif>><<if $kn is 4>><<set $knowledge to "+1">><<endif>><<if $kn is 5>><<set $knowledge to "+2">><<endif>><<if $kn is 6>><<set $knowledge to "+3">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (13)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>>
<<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("Twilight Vision")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Dwarf Rogue Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$rogue+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>>
<<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(20,120)>><<set $energy to random(8,48)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $es to either($fourth, $fifth, $sixth, $third)>><<set $po to $first>><<set $fi to $second>><<if $po is 1>><<set $power to -1>><<endif>><<if $po is 2>><<set $power to 0>><<endif>><<if $po is 3>><<set $power to "+1">><<endif>><<if $po is 4>><<set $power to "+2">><<endif>><<if $po is 5>><<set $power to "+3">><<endif>><<if $po is 6>><<set $power to "+4">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -2>><<endif>><<if $kn is 2>><<set $knowledge to -1>><<endif>><<if $kn is 3>><<set $knowledge to 0>><<endif>><<if $kn is 4>><<set $knowledge to "+1">><<endif>><<if $kn is 5>><<set $knowledge to "+2">><<endif>><<if $kn is 6>><<set $knowledge to "+3">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (13)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>>
<<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("Twilight Vision")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>>
<<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Dwarf Warrior Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>>
<<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>>
<<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$warrior+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $fi to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $kn to $first>><<set $es to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Elf Magi Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>>
<<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$magi+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $fi to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $co to $first>><<set $es to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>>
<<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Elf Priest Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>>
<<set $line13 to "Standard:"+$standard+" Professional:"+$priest+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $fi to $first>><<set $es to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>>
<<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>>
<<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Elf Rogue Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>>
<<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>>
<<set $line13 to "Standard:"+$standard+" Professional:"+$rogue+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $es to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $po to $first>><<set $fi to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Elf Warrior Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$warrior+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $fi to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $kn to $first>><<set $es to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>>
<<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Halfling Magi Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$magi+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>>
<<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(20,120)>><<set $energy to random(8,48)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $fi to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $co to $first>><<set $es to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (13)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>>
<<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>>
<<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("Twilight Vision")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Halfling Priest Level:0 Experience:0"><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$priest+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $fi to $first>><<set $es to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Halfling Rogue Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>>
<<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$rogue+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $es to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $po to $first>><<set $fi to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Halfling Warrior Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$warrior+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>><<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $fi to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $kn to $first>><<set $es to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Human Magi Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$magi+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>>
<<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $fi to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $co to $first>><<set $es to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>>
<<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Human Priest Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$priest+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>>
<<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>>
<<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $po to either($fourth, $fifth, $sixth, $third)>><<set $fi to $first>><<set $es to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>>
<<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Human Rogue Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$rogue+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>><<if $line1 is "">><<set $name to either("Merek", "Carac", "Ulric", "Tybalt", "Borin", "Sadon", "Terrowin", "Rowan", "Forthwind", "Althalos", "Fendrel", "Brom", "Hadrian", "Crewe", "Walter", "Earl", "Montagu", "John", "Oliver", "Justice", "Clifton", "Walter", "Roger", "Joseph", "Geoffrey", "William", "Francis", "Simon", "Gaunt", "William", "Cornwallis", "Edmund", "Charles", "Benedict", "Gregory", "Peter", "Henry", "Frederick", "Walter", "Thomas", "Arthur", "Bryce", "Donald", "Leofrick", "Letholdus", "Lief", "Barda", "Rulf", "Robin", "Gavin", "Terrin", "Ronald", "Jarin", "Cassius", "Leo", "Cedric", "Gavin", "Peyton", "Josef", "Janshai", "Doran", "Asher", "Quinn", "Zane", "Xalvador", "Favian", "Destrian", "Dain", "Falk", "Berinon", "Tristan", "Gorvenal", "Millicent", "Alys", "Ayleth", "Anastas", "Alianor", "Cedany", "Ellyn", "Helewys", "Malkyn", "Peronell", "Sybbyl", "Ysmay", "Thea", "Jacquelyn", "Amelia", "Gloriana", "Bess", "Catherine", "Anne", "Mary", "Arabella", "Elizabeth", "Hildegard", "Brunhild", "Adelaide", "Alice", "Beatrix", "Cristiana", "Eleanor", "Emeline", "Isabel", "Juliana", "Margaret", "Matilda", "Mirabelle", "Rose", "Helena", "Guinevere", "Isolde", "Maerwynn", "Muriel", "Winifred", "Godiva", "Catrain", "Angmar", "Gussalen", "Jasmine", "Josselyn", "Maria", "Victoria", "Gwendolynn", "Enndolynn", "Janet", "Luanda", "Krea", "Rainydayas", "Atheena", "Dimia", "Phrowenia", "Aleida", "Ariana", "Alexia", "Katelyn", "Katrina", "Loreena", "Kaylein", "Seraphina", "Duraina", "Ryia", "Farfelee", "Iseult", "Benevolence", "Brangian", "Servius", "Octavia", "Simon", "Eirene", "Tertius", "Barnabus", "Delia", "Eimear", "Olus", "Rory", "Oisin", "Robyn", "Gaius", "Livilla", "Skye", "Euan")>>
<<set $surname to either("Fallenlance", "Clawwind", "Slatelight", "Stagwind", "Elfhide", "Rockvigor", "Waterbreath", "Snakeripper", "Peaceaxe", "Youngsnarl", "Commonfallow", "Havenkiller", "Grassmark", "Clearfollower", "Mosscut", "Deepbloom", "Fusedust", "Shadebrook", "Pridemight", "Skullbranch", "Fusetrapper", "Freebranch", "Nickleroot", "Monstershard", "Snakesun", "Dirgeeye", "Axeflower", "Ferncut", "Longstriker", "Dawnglide", "Flatgust", "Terraflaw", "Doomsprinter", "Lunagem", "Axeglow", "Mirthbreeze", "Mistreaper", "Bloodsplitter", "Meadowleaf", "Sagebrace", "Sternflaw", "Whisperfang", "Hazewalker", "Fourdoom", "Deathhammer", "Mirthdust", "Oatgazer", "Distantward", "Spiderthorne", "Farrowmore", "Stormbreath", "Emberlance", "Dragondancer", "Startrack", "Keensword", "Ashgazer", "Nightsnout", "Terrachaser", "Voiddreamer", "Sharpbrew", "Prouddust", "Forestblight", "Leafriver", "Starcrag", "Freeglory", "Frostbrace", "Nickleridge", "Humblebrook", "Frozenblight", "Cloudcleaver", "Brightash", "Rivershout", "Shadowhunter", "Voidblight", "Steelshield", "Chestbrow", "Foglight", "Netherroar", "Hallowedriver", "Greatsprinter", "Pridesnarl", "Smartbender", "Burningorb", "Goregaze", "Dayshadow", "Springcleaver", "Dawnvale", "Glowrun", "Irontrapper", "Bluebow", "Dreamsnout", "Grassbough", "Tarrensplitter", "Sacredwater", "Rainhelm", "Hardscream", "Deadbloom", "Oatguard", "Farswift", "Rumbledreamer", "Falconflight", "Bearthorne", "Goldenfurrow", "Hammerfast", "Ravenhearst", "Evenwater", "Graymaw", "Lightfoot", "Brightwalker", "Stonecut", "Skywater", "Morningshard", "Icemantle", "Rocksong", "Silverspear", "Stagheart")>><<set $origin to either("A small Hamlet to the south", "A quiet village in the east", "A large empirical kingdom", "The untamed wildlands", "A prosperous port town", "A Dangerous mountain valley")>><<set $reason to either("Hired to search for someone", "Was accused of a crime and fled", "Questing for a secret item", "In search of adventure", "Ran away from a fight", "Overcome with wanderlust")>><<set $family to either("A brother", "A sister", "None", "Mother", "Father", "Distant Relative")>><<set $reaction to either("Long lost relative", "Estranged", "Hostility", "Welcoming", "Indifferent", "Loyal")>><<set $health to random(16,56)>><<set $energy to random(16,56)>><<set $aura to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $morality to either("Aggressive", "Benevolent", "Canonical", "Dominant", "Epicurean", "Fantastic", "Honorable", "Logical", "Sovereign")>><<set $var1 to random(1,6)>><<set $var2 to random(1,6)>><<set $var3 to random(1,6)>><<set $var4 to random(1,6)>><<set $var5 to random(1,6)>><<set $var6 to random(1,6)>><<set $numbers = [$var1, $var2, $var3, $var4, $var5, $var6] >><<set $numbers.sort(function(a,b){return b - a;})>><<set $first = $numbers[0] >><<set $second = $numbers[1] >><<set $third = $numbers[2] >><<set $fourth = $numbers[3] >><<set $fifth = $numbers[4] >><<set $sixth = $numbers[5] >><<set $al to either($fourth, $fifth, $sixth, $third)>><<set $es to either($fourth, $fifth, $sixth, $third)>><<set $co to either($fourth, $fifth, $sixth, $third)>><<set $kn to either($fourth, $fifth, $sixth, $third)>><<set $po to $first>><<set $fi to $second>><<if $po is 1>><<set $power to -2>><<endif>><<if $po is 2>><<set $power to -1>><<endif>><<if $po is 3>><<set $power to 0>><<endif>><<if $po is 4>><<set $power to "+1">><<endif>><<if $po is 5>><<set $power to "+2">><<endif>><<if $po is 6>><<set $power to "+3">><<endif>><<if $fi is 1>><<set $finesse to -2>><<endif>><<if $fi is 2>><<set $finesse to -1>><<endif>><<if $fi is 3>><<set $finesse to 0>><<endif>><<if $fi is 4>><<set $finesse to "+1">><<endif>><<if $fi is 5>><<set $finesse to "+2">><<endif>><<if $fi is 6>><<set $finesse to "+3">><<endif>><<if $es is 1>><<set $essence to -1>><<endif>><<if $es is 2>><<set $essence to 0>><<endif>><<if $es is 3>><<set $essence to "+1">><<endif>><<if $es is 4>><<set $essence to "+2">><<endif>><<if $es is 5>><<set $essence to "+3">><<endif>><<if $es is 6>><<set $essence to "+4">><<endif>><<if $co is 1>><<set $conciousness to -2>><<endif>><<if $co is 2>><<set $conciousness to -1>><<endif>><<if $co is 3>><<set $conciousness to 0>><<endif>><<if $co is 4>><<set $conciousness to "+1">><<endif>><<if $co is 5>><<set $conciousness to "+2">><<endif>><<if $co is 6>><<set $conciousness to "+3">><<endif>><<if $kn is 1>><<set $knowledge to -1>><<endif>><<if $kn is 2>><<set $knowledge to 0>><<endif>><<if $kn is 3>><<set $knowledge to "+1">><<endif>><<if $kn is 4>><<set $knowledge to "+2">><<endif>><<if $kn is 5>><<set $knowledge to "+3">><<endif>><<if $kn is 6>><<set $knowledge to "+4">><<endif>><<if $al is 1>><<set $allure to -2>><<endif>><<if $al is 2>><<set $allure to -1>><<endif>><<if $al is 3>><<set $allure to 0>><<endif>><<if $al is 4>><<set $allure to "+1">><<endif>><<if $al is 5>><<set $allure to "+2">><<endif>><<if $al is 6>><<set $allure to "+3">><<endif>><<set $base to (12)>><<set $armor to either("Cloth <<print $base>> +1 SAD: 5", "Bark <<print $base>> +2 SAD: 15", "Shell <<print $base>> +2 SAD: 27", "Leather <<print $base>> +3 SAD: 32", "Bronze Mail <<print $base>> +4 SAD: 45", "Bronze Plate <<print $base>> +5 SAD: 57", "Iron Mail <<print $base>> +6 SAD: 62", "Iron Plate <<print $base>> +7 SAD: 75", "Steel Mail <<print $base>> +8 SAD: 90", "Steel Plate <<print $base>> +9 SAD: 100", "Blue Mail <<print $base>> +10 SAD: 110", "Blue Plate <<print $base>> +11 SAD: 120")>><<set $item1 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item2 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>> <<set $item3 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item4 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item5 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item6 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item7 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item8 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item9 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $item10 to either("Ale", "Antitoxin", "Armorcare Kit", "Backpack", "Bandages", "Bedroll", "Bell", "Blanket", "Candles", "Canvas", "Chalk", "Compact Shovel", "Compass", "Dried Food", "Fire Starting Bow", "Fish Hook", "Fishing Tackle", "Flint & steel", "Food Bag", "Grappling Hook", "Hammer", "Hatchet", "Knife", "Lantern", "Lantern Oil", "Mess Kit", "Parchment", "Powder Horn", "Quill & Ink", "Rope (50ft.)", "Tent", "Tinderbox", "Twine", "Vials", "Water", "Wine", "Wineskin", "Whetstone", "Torches", "Travel Journal")>><<set $standard to either("Ambidexterity", "Dual Cast Intermediate", "Dual Cast Advanced", "Dual Cast Higher", "Dual Wield Intermediate", "Dual Wield Advanced", "Dual Wield Higher", "Poison Crafting Aconite", "Poison Crafting Arsenic", "Poison Crafting Belladonna", "Poison Crafting Cyanide", "Poison Crafting Hemlock", "Poison Crafting Hellebore", "Poison Crafting Henbane", "Poison Crafting Solanum", "Reading/Writing Common", "Woodcrafting Shortbow", "Woodcrafting Longbow", "Woodcrafting QuarterStaff", "Woodcrafting Walking Stick", "Woodcrafting Training Sword", "Swimming", "Spoken Language Common", "Spell/Prayer Mastery", "Spell/Prayer Proficiency", "Smithing Bronze Shortsword", "Smithing Bronze Longsword", "Smithing Bronze Mace", "Smithing Bronze Throwing Stars x3", "Smithing Bronze Caltrops x7", "Smithing Bronze Throwing Knives x3", "Smithing Bronze Arrows x5", "Smithing Bronze Bolts x5", "Smithing Bronze Greatsword", "Smithing Bronze Rapier", "Smithing Bronze Battle Axe", "Smithing Bronze Warhammer", "Smithing Bronze Shortbow", "Smithing Bronze Longbow")>><<set $rogue to either("Deceptive Step", "Detect Traps", "Detect Weakness", "Disable Traps", "Dual Wield", "Pick Locks", "Poison Mastery", "Poison Immunity", "Shadow Camouflage", "Side Step", "Slight of Hand", "Stealth Attack")>><<set $warrior to either("Barbaric Speed", "Bear Cleave", "Blind Fighter", "Cold Stare", "Controlled Adrenaline", "Crushing Grasp", "Deceptive Step", "Disarm", "Dual Defender", "Fury", "Iron Fist", "Sure Footing", "Sweep", "Tackle", "War Cry", "Weapon MAstery")>><<set $priest to either("Creo Liquidum", "Deprendo Magus", "Deprendo Venenum", "Exillus Noxium", "Exillus Sanos", "Lectio Magus", "Lux", "Purgos", "Resarcio")>><<set $magi to either("Deprendo Magus", "Deprendo Venenum", "Flox", "Indignus", "Lanio Mortus", "Lectio Magus", "Line Glaciem", "Lux", "Lux Choro", "Magia Lacertus", "Obstuses", "Resarcio", "Umbra Vox")>><<set $special to("")>><center><<set $weapon1 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>><<set $weapon2 to either("Dagger: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>", "Greatsword: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Swortsword: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Rapier: Attack=4d6-1 <<print $finesse>> Damage=4d6+1 <<print $power>>", "Battle Axe: Attack=4d6-1 <<print $finesse>> Damage=4d6 <<print $power>>", "Warhammer: Attack=4d6-1 <<print $finesse>> Damage=4d6+2 <<print $power>>", "Throwing Knives: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Throwing Stars: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Caltrops: Attack=4d6-1 <<print $finesse>> Damage=3d6-2 <<print $power>>", "Shortbow: Attack=4d6-1 <<print $finesse>> Damage=3d6 <<print $power>>", "Longbow: Attack=4d6-1 <<print $finesse>> Damage=3d6+2 <<print $power>>", "Mace: Attack=4d6-1 <<print $finesse>> Damage=3d6+4 <<print $power>>")>>
<<set $line1 to "Character Name: "+$name +" " +$surname>><<remember $line1>><<set $line2 to "Human Warrior Level:0 Experience:0">><<remember $line2>><<set $line3 to "Origin: "+$origin+" Reason for leaving: "+$reason+" Existing family: "+$family+" Familys disposition towards character: "+$reaction>><<remember $line3>><<set $line4 to "Health:"+$health+"("+$essence+") "+" Energy:"+$energy+"("+$knowledge+") "+" Aura:"+$aura+" Morality:"+$morality>><<remember $line4>><<set $line5 to "Armored:"+$armor+" Base:"+$base+"("+$finesse+")">><<remember $line5>><<set $line6 to "Power:"+$power+" Finesse:"+$finesse+" Essence:"+$essence>><<remember $line6>><<set $line7 to "Conciousness:"+$conciousness+" Knowledge:"+$knowledge+" Allure:"+$allure>><<remember $line7>><<set $line8 to "Unarmed: Attack:3d6+3"+$finesse+" Damage:2d6+2"+$power>><<remember $line8>><<set $line9 to "Primary: "+$weapon1>><<remember $line9>><<set $line10 to "Offhand: "+$weapon2>><<remember $line10>><<set $line11 to "Spot:"+$conciousness+" Search:"+$knowledge+" Listen:"+$knowledge+" Stealth:"+$finesse>><<remember $line11>><<set $line12 to "Diplomacy:"+$allure+" Fortitude:"+$essence+" Reflex:"+$finesse+" Will:"+$conciousness>><<remember $line12>><<set $line13 to "Standard:"+$standard+" Professional:"+$warrior+" Special:"+$special>><<remember $line13>><<set $line14 to"Equipment "+$item1+", "+$item2+", "+$item3+", "+$item4+", "+$item5+", "+$item6+", "+$item7+", "+$item8+","+$item9+", "+$item10>><<remember $line14>><<set $character to $line1+$line2+$line3+$line4+$line5+$line6+$line7+$line8+$line9+$line10+$line11+$line12+$line13+$line14>><input type="button" value="Re-Roll" onClick="window.location.reload()"> or [[Accept Character]]<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<else>>
<center><h3>Character Sheet</h3>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<<endif>><center><h3>Character Sheet</h3></center>
<<print $line1>>
<<print $line2>>
<<print $line3>>
<<print $line4>>
<center><h3>Abilities</h3></center>
<<print $line5>>
<<print $line6>>
<<print $line7>>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<center><h3>Proficiencies</h3></center>
<<print $line12>>
<center><h3>Features</h3></center>
<<print $line13>>
<center><h3>Equipment</h3></center>
<<print $line14>>
<<remember $character>>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jspdf/1.5.3/jspdf.min.js"></script>
<button onclick="generatePDF()">Save as PDF</button>
<script>
function generatePDF() {
var doc = new jsPDF();
doc.text(20, 20, document.body.innerHTML);
doc.save('page</script><button onclick="window.print()">Print</button><center><h3>Character Sheet</h3>
<button onclick="window.print()">Print</button>
<<print $line1>>
<<print $line2>>
<<print $line4>>
<h3>Backstory</h3>
<<print $line3>>
<h3>Defenses</h3>
<<print $line5>>
<h3>Attributes</h3>
<<print $line6>>
<<print $line7>>
<h3>Weapons</h3>
<<print $line8>>
<<print $line9>>
<<print $line10>>
<h3>Abilities</h3>
<<print $line11>>
<<print $line12>>
<h3>Learned Abilities & Upgrades</h3>
<<print $line13>>
<h3>Equipment</h3>
<<print $line14>></center>
<<remember $character>>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jspdf/1.5.3/jspdf.min.js"></script>
<button onclick="generatePDF()">Save as PDF</button>
<script>
function generatePDF() {
var doc = new jsPDF();
doc.text(20, 20, document.body.innerHTML);
doc.save('page</script><button onclick="window.print()">Print</button>